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Thursday, 12 January 2006 |
New York Sevens Tournament...RULES - All matches will kick off at the time and place that we schedule on the draw, or at the completion of the previous match, whichever is later.
- Teams that are not ready to play at their appointed time and place will lose the match by forfeit.
- Opposing side must take the field, and kick off if the other team is not present.
- Referee may allow 2 minutes past kick-off time at his/her discretion and if players still not on field/ready to play the match is forfeit.
- It is the responsibility of the team captain to be aware of the time and place of the matches in which his or her team is to participate.
- Due to the number of games, we will allow no warm-ups on the field of play.
- Players are encouraged to warm up on the sidelines to begin playing promptly after the proceeding match
- All teams must provide their own competent touch judge.
- Some Touch Judges will be provided in later rounds.
- All teams should have matching uniforms, full rugby dress (No T-shirts).
- Please have an alternate kit available in the event there is a color clash between sides.
- If a referee orders a player off the field-of-play during a match for any reason, he or she may not participate further in the tournament.
- An appeals committee consisting of the tournament director and the head referee will handle any disputes during the tournament.
- The committee's decision will be final in all matters.
- The matches will be played according to the Laws of rugby football (standard 7s variations) as agreed to by USA Rugby, including the following:
- Rosters will be limited to 12 registered players per entered Team.
- Not more than 7 players from each team may be on the field-of-play during a match at any one time.
- Three players are required to form a scrum.
- Substitutions
- Social and Old Boys' Divisions will be allowed up to 4 substitutions per match
- All other Divisions will be allowed up to 3 substitutions per match
- Each match will consist of seven minute halves with a one minute interval between each half.
- Premier and Club level Cup Championships will be 10 minute halves.
- Tie-breakers
- Tie matches will stand in pool-play.
- Tie matches in elimination play will be decided by a succession of five-minute sudden death overtime periods, played without intervals, until the referee declares a winner.
- We will rank teams in each pool after pool play as follows:
- Best record.
- Head-to-head competition.
- Most points scored.
- Best point differential.
- Number of tries.
- Coin toss.
- The team captain must register all players who will play on his/her team throughout the tournament.
- Only players previously designated at registration time may be used as replacements.
- Any inappropriate behavior at the field or at the tournament hotel or party by any individual or team will be reported to the individual/team's local union and will result in banishment from the New York 7's in the future.
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